![]() All texture paths were stripped from the model. No texture paths referenced by the model. UVWs mapping with mixed: overlapping and non-overlapping. ![]() ![]() Textures highquality, enough for close-up render ( 2048-4096 pixels ).+ 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. No special plugin needed to open scene.Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product.It is best for making video intro, marketing, animation, games. Real-world scale ( We make 3d model from actual size and images reference.(In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) Models resolutions are optimized for polygon efficiency.Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ).Lightwave 11 ( materials and textures was setup ).Maya 2012 standard ( materials and textures was setup ).Cinema 4D R12 standard ( materials and textures was setup ).3ds Max 2012 + Vray 2.0 full setup lighting, camera.The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.
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